Game Pending
My thesis game has been live in closed beta for almost two weeks now, and I’m making a final push this week to clear up the last of the bugs and launch the public beta over the weekend. watch this space for information.
As the first trial run of the game draws to a close, I reflect on the experience it has been. It is an incredible feeling to know that, somewhere on the internet there’s an address that will let people play your game. To have even gotten it this far seems like a massive achievement, and the bubbly feeling of accomplishment is not going away. And to hear people you know and respect talk about your game with enthusiasm, relating how they look forward to the next update so they can continue playing, that is joyful as well. But amazingly, I’ve found that the process of testing and debugging to be one of pure pleasure. Every time a player writes me up to say something isn’t working write, I feel the thrill inside that comes from knowing that this player is actively playing my game, and thinking about it critically, eager to see it become the best it can be. If players did not care about the game or their participation in it, they would not bother to write me. And indeed, some of the players in the game have gone AWOL, unable or unwilling to invest the time to play. And perhaps, once the game’s problems are resolved, they will return with renewed interest. But to the players who have stuck with me as the game has scraped and bumped along, endured the mysterious errors broken systems trusting that I’ll be there in the background to take care of it eventually, I must extend the most sincere thanks. Not just for the bug reports, but for being interested. For caring about my game. For giving me and my work your attention and concern. Here at the home stretch of this process, you’ve made it happen.
I wish more people in my school could program and complete a digital game, so they could know what this feels like. This is how you know when a field is right for you, by the way it makes you feel when everything finally glides into place. I wish beta tests and debugging on all my fellow game design students. May you know the joy of a bumpy beta test filled with enthusiastic critics!
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