Context is King

I was intrigued by a post on WaterCoolerGames, discussing a Tetris clone made where the blocks are textured to appear like ethnic cleansing internment camp prisoners and the play-space resembles a mass grave. Apparently, a team of Brazilian game designers took a claim from Raph Koster about how context can dramatically alter games and decided [...]

Penny Arcade Adventures Seduces

An intersting observation: the second episode of the endearingly-titled On the Rain-Slick Precipice of Darkness: Penny Arcade Adventures has just come out and I’ve acquired it, as I did with the first episode. I’m about half way through, and I can see the improvements they’ve made without sacrificing any of the fun of the original. [...]

How Many Players Can Really Play This?

Something I encountered the other week: the problem of how to address a variable number of players in a non-digital game. The vast majority of board and card games include rules that allow for a range of players. Most insist on at least two or three, and most cap the number at four, five, six, [...]

Getting it Wrong

From a recent post by Yehuda with some simple but important advice: how to recognize hack game design. Too many games, digital and non-digital alike, fall into at least one of these traps. As the designer of more than thirty quick game designs on this blog, I am well aware of the easiness of hacking [...]

Riches to be Found in Cooperative Games

Cooperative games, or games that don’t result in one player winning and all others losing, are fascinating. There are precious few of them in the board and card game world. Many competitive games feature elements of cooperation, or at least opportunities for mutual gain among players, but few really pit players on the same side [...]

Lost in Translation

The other day I invited my brother to play a game of Go, and after he accepted, we realized that no goban or stones could be found at our residence. Fortunately, I have the software on my Mac and we were able to play there. However, I found that not only was it difficult to [...]

The Guys Play Pool

An observation from a year’s worth of weekly trips to the local billiards bar with a group of friends: without fail, the male members of the party are there to play pool. For many, it’s the reason they attend the event at all — many don’t like bars, aren’t extroverted people, don’t enjoy drinking or [...]

Brooks on Immersion

I’ve been reading Max Brooks’ seminal work, World War Z, for the second time this past week. If you’re not familiar, check it out. Also listen to the interview on NPR’s Talk of the Nation. It has to be one of the most captivating books I’ve ever read, and that includes classic literature. The funny [...]

Critical Series - Colisseum

Last night I visited with my uncle Mike and his family — the “game uncle.” He is more enthusiastic about board games than I am, and his formidable collection is always growing. He introduced me to all the Days of Wonder games (Shadows Over Camelot, Pirate’s Cove, Ticket To Ride), and on this visit he [...]

Righteous Furor

Last night my team, the Detroit Red Wings, finally bested the upstart Pittsburgh Penguins in Game 6 to win the Stanley Cup and their fourth championship in eleven seasons. I have been an ardent Detroit fan since I lived there as a child and witnessed their back-to-back sweep of the championship in ‘97 and ‘98, [...]