Playing Nice

Yehuda posted another roundup the other day, and among the posts referenced was this one from this time last year. It’s about the work and philosophy of Judith Martin, better known as Miss Manners. I know hardly anything about Miss Manners except that my mother read a few of the books as a young woman [...]

Shooting the Moon

A couple months ago this article showed up on GameProducer.com, reproducing a letter written by an anonymous game developer with an important story to tell. The subject may be best summed up by the author himself:
. . . I do have knowledge, for each technology section required to make [AAA 3D games], physics, graphics, AI, [...]

Game Design #8: Paedocracy

Introduction: Few things are ever as clear or well-understood as in the mind of a child. In this game, foolish and thickheaded adults are permitted to travel back to that time of unqualified wisdom and confidence when they were always right. Players tackle the heavy issues and weighty questions that children wrestle with everyday, armed [...]

“Passage” Site Complete

I created a simple tribute site for the art game Passage, by Jason Rohrer, subject of much critical acclaim as well as a post of mine from December 2007. I invite you all to investigate
http://www.davidmcdonough.net/passage/

Maria Montessori, Game Designer

For those who may not be familiar, Maria Montessori was an Italian physician and educator (early 20th century) famous for inventing the Montessori Method of education: an approach radically different from the current American accredited education system in some significant ways. I’m going to quote a bit from the Wikipedia article and make some observations [...]