“SCAD’s Rats” - New Postmortem on GCG

An unusual group project I worked on last quarter produced an interesting board game, and today the postmortem goes up on GameCareerGuide. This is the second postmortem I have written for GCG — the first was for Cowboy Cave, and if you read the two you’ll notice more than a little difference in the described [...]

Game Design #17: Buried Alive

Introduction: In most card games, players often need do little more than keep an eye out for making sets from matching suits and numbers. But in Buried Alive, the cards take on a whole new dimension: the board is formed and points won from the design and spatial layout of the cards, not from the [...]

Art != Terrorism

I realize this story has been on the net for some time now, but I only recently became aware of it when it showed up on Play This Thing. I was so furious I was literally shouting at my computer. How can people persist in being so willfully ignorant and obtuse? “Free speech can only [...]

Indoctrination

What is the source of the unique holding power of games? The April Fool’s Day jokes came and went this year, and from the WoW Bard class a la Guitar Hero to the Zelda movie, they were pretty fun. But watching people drool over the Zelda trailer, and then watching them wail in despair when [...]

Change We Can Believe In

Thanks to Yehuda for this charming and amusing April Fool’s Day re-imagining of Barack Obama.
. . . this time we want to reject the cynicism that tells us that these kids can’t learn to sit around a table together and discuss strategy; that those kids who don’t look like us are in somebody else’s game [...]